Platform overview

Two Products.
One Platform.
Infinite Reach.

Tookeo combines a powerful Unreal Engine 5 development environment with cloud-rendered browser delivery — so you can build world-class 3D and get it to anyone, anywhere.

The two pillars

Build with the SDK. Deploy with Cloud.

Tookeo is designed around two complementary products that cover the full lifecycle from creation to delivery.

Tookeo SDK

Create Immersive Applications

A modified Unreal Engine 5 environment enhanced with Tookeo-specific platform systems. Everything you need to build production-grade immersive experiences.

Full UE5 Workflows

Use familiar Unreal Engine content pipelines, Blueprints, and C++ workflows — nothing is taken away.

Built-In Networking

Platform-level networking and connectivity systems included out of the box. No third-party multiplayer SDK needed.

Avatar System

Ready-to-use avatar support and control schemes for first-person, third-person, and custom interaction models.

Multimedia Embedding

Embed video, audio, web content, and data visualizations directly within your 3D environments.

Single & Multiplayer

Build standalone single-user experiences or collaborative multi-user environments from the same project.

Tookeo Cloud

Deploy & Deliver at Scale

Upload your packaged project and the platform handles everything — hosting, rendering, streaming, and scaling — so users access your application through any browser.

WebRTC Pixel Streaming

Cloud-rendered output streamed to browsers via WebRTC. Full UE5 fidelity, zero client-side GPU requirements.

Cross-Device Support

Desktop, tablet, and mobile — users access the same high-fidelity experience regardless of their hardware.

Auto-Scaling Infrastructure

Cloud-native provisioning automatically scales compute resources to match demand. Built for large concurrent audiences.

Dedicated Server Clusters

Isolated server clusters with intelligent load balancing for enterprise-grade performance and reliability.

Secure Hosting

Role-based access control, encrypted connections, and enterprise-grade security for sensitive deployments.

Architecture

How Tookeo Works End-to-End

🛠

Develop

Build in the Tookeo SDK using UE5 + platform extensions

📦

Package

Export via Tookeo's optimized packaging pipeline

Upload

Push to Tookeo Cloud for hosting and provisioning

🌐

Stream

Cloud renders and streams via WebRTC to browsers

👥

Experience

Users access on any device — no installs, no GPU needed

Technology

Built on Proven, Enterprise-Grade Technology

Every layer of Tookeo is designed for performance, fidelity, and scale.

Unreal Engine 5

Full access to Nanite virtualized geometry, Lumen global illumination, World Partition, and the complete UE5 feature set for photorealistic environments.

WebRTC Streaming

Sub-100ms latency pixel streaming protocol delivering rendered frames from cloud GPUs to any modern web browser in real time.

Cloud-Native Scaling

Kubernetes-orchestrated infrastructure with automatic horizontal scaling, health monitoring, and zero-downtime deployments.

Multi-User Networking

Purpose-built networking layer supporting real-time multi-user synchronization, voice communication, and shared state management.

Enterprise Security

End-to-end encryption, SSO integration, role-based access control, and compliance-ready infrastructure for sensitive deployments.

Analytics & Monitoring

Built-in telemetry for session metrics, user behavior tracking, performance monitoring, and deployment health dashboards.

Content ingestion

Bring Your Existing 3D Assets

Tookeo isn't limited to building from scratch. Upload environments and models from your existing pipelines and deploy them through the platform.

Whether your assets come from LiDAR scanning, photogrammetry capture, BIM authoring tools, or traditional 3D modeling, Tookeo can ingest and deploy them as part of a complete immersive experience.

This makes Tookeo especially powerful for digital twin workflows where real-world environments need to be accurately represented and made accessible to broad audiences.

Supported pipelines include Gaussian splatting, RealityCapture point clouds, and standard Unreal-compatible mesh and scene formats.

📡

LiDAR

Point clouds

📷

Photogrammetry

Mesh capture

🏢

BIM

Building models

CAD

Industrial models

FBX / glTF

Standard 3D

USD / USDZ

Scene exchange

Ecosystem

Designed to Connect, Not Isolate

Tookeo is built as an open, extensible platform that integrates with the systems your teams already use.

🌍

ArcGIS / Esri

Geospatial data, city models, and terrain via installable plugin architecture.

Available

NVIDIA Omniverse

USD-based scene exchange and simulation pipeline connectivity.

In development
🏢

Siemens Building X

Smart building data, IoT sensors, and operational intelligence integration.

In development

Enterprise Data

REST APIs, webhooks, and data connectors for BI, ERP, and analytics platforms.

Available

AI & ML Services

Connect inference endpoints for real-time AI-driven behaviors and analytics.

Planned

Identity & SSO

SAML, OAuth, and enterprise identity provider integration for secure access.

Available
Get started

Ready to Explore
the Platform?

See how Tookeo can power your next immersive project — from concept to browser-based delivery.